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  • in reply to: Glitching #3532
    avs.stolyarovavs.stolyarov
    Participant

    Hello! After some time i found the solution. Problem was with FastLed library. I modified the source code for using AdafruitNeoPixel library. Glitches is left, but game and secondhand don’t work.

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    in reply to: Glitching #3531
    avs.stolyarovavs.stolyarov
    Participant

    Hello! I did upgrade my Frame v1 to v2 And I also noticed a similar problem. I tried to install the shifter register, but the problem remained. 🙁

    in reply to: Gameframe + Glediator = Done #2532
    avs.stolyarovavs.stolyarov
    Participant

    Glediator can shift data out via serial interface and drive LED installation in realtime.

    #1 Glediator in action
    #2 Glediator in action

    About Glediator

    in reply to: pixel order question for DIY gameframe #2527
    avs.stolyarovavs.stolyarov
    Participant

    Try to change the getIndex routine like this (TOP-LEFT, ZIG-ZAG):

    byte getIndex(byte x, byte y)
    {
      byte index;
    if (y % 2 == 1){
             int rawIndex = (x + (y * 16));
             int begin = y * 16;
             int end = (y * 16) + 15;
             index = end - (rawIndex - begin);
          }
          else{
              index = x + (y * 16);
           }
      return index;
    }
Viewing 4 posts - 1 through 4 (of 4 total)