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  • in reply to: Spark Core Integration (WiFi) #1041
    steven.t.berman
    Participant

    well, I gone and done it.

    iTunes plugin -> UDP -> Spark Core -> GameFrame!

    Took me a bunch of iterating on the iTunes side to the get the EQ looking right…if I hear ‘Rolling in the Deep’ one more time….

    https://drive.google.com/file/d/0BzKhpqu8jDgjSjQ1Z1A0S3ZpZE0/edit?usp=sharing

    in reply to: Spark Core Integration (WiFi) #974
    steven.t.berman
    Participant

    Hi Jeremy,

    I’ve been playing with Spark for a bit now…I’ve written a UDP server and a WS2801 controller so that I can send it a UDP packet from anywhere on the network to drive the lights. Its fast enough that I can drive animations to a network attached RGB LED strip by sending a packet every 50ms from a python script. Would be great for sending content to the gameframe (including animations) over the network.

    I also wrote an iTunes plugin to drive the lights…led strip flashing to the music! Would also be fun to build music-driven visualizations for the gameframe..if you want to play with it I can send you the source.

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