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Viewing 15 posts - 16 through 30 (of 85 total)
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  • in reply to: Anyone use Tasker to send commands to Game Frame? #4743
    Patrick
    Participant

    I created an exe that takes two arguments. The IP address and the command (example: 192.168.1.22 “power on”) The exe (according to visual studio) can be run in Windows, MacOS or Linux.

    Here is the github link (first time I placed anything there)
    https://github.com/plduganaman/GameFrame

    Maybe someone can get some use out of it. I’ve got it set up in my Windows Task Scheduler and so far working great.

    Thanks for helping me with this.
    Patrick

    in reply to: Anyone use Tasker to send commands to Game Frame? #4742
    Patrick
    Participant

    Yep, that corrected the strange start up behavior. I think I will make the exe as plain as possible which will take parameters for the IP and the commands desired. The Windows Task Scheduler will then call the exe based on some schedule to start, stop, change modes, etc. Almost everything I was doing through IFTTT.

    in reply to: Anyone use Tasker to send commands to Game Frame? #4740
    Patrick
    Participant

    Yes, when I send “power on” I get part of an animation (it kinda slides from left to right in chunks then starts up.) Other commands work as expected. I’m debating using the built in Windows Task Scheduler to send commands at specific dates and times or build the schedule logic in the app itself. I also get the same behavior when I use the Android Game Frame app.

    I can certainly live with that minor issue though. Maybe my SD card is a bit corrupt?

    in reply to: Anyone use Tasker to send commands to Game Frame? #4738
    Patrick
    Participant

    That got me somewhere! I’ve got two buttons in a windows form (Visual Studio C#) to turn the Game Frame on and off. Both buttons are working, although the “on” button has an odd behavior. When I send “power on” the Game Frame plays a little bit of an animation, then shows the IP address and starts up. The little fragmented animation at the beginning is a little strange but doesn’t hurt anything it still works.

    Currently this is a simple windows app but I will likely convert it to a windows service after testing all the various commands. That will allow me to create a schedule to automate things.

    Thanks for the advice! I’ll be glad to share the source code if anyone wants it.

    in reply to: Anyone use Tasker to send commands to Game Frame? #4736
    Patrick
    Participant

    I think so. Here are the details:

    Local IP
    192.168.1.46
    Subnet Mask
    255.255.255.0
    Gateway IP
    192.168.1.1
    Device info
    Device ID
    [redacted]
    System version
    1.4.4
    Free memory
    32696
    Firmware
    Current
    Version:
    20200521

    in reply to: Anyone use Tasker to send commands to Game Frame? #4734
    Patrick
    Participant

    I’ve found UPD examples but nothing seems to work so far.
    Basically I’ve tried setting up a UDP client passing the IP and Port (In my case a local IP address which is static 192.168.1.46 and port 80) I also tried port 11000 from examples I’ve seen.

    While I don’t get an error when sending the command nothing happens. I’ll keep digging.

    in reply to: Woah! New firmware! #4683
    Patrick
    Participant

    Thank you!

    in reply to: Woah! New firmware! #4681
    Patrick
    Participant

    I flashed the new firmware
    Firmware
    Current Version:
    20200521

    but I don’t see an option for the pong clock.
    Should it be under Settings/Clock Face?

    in reply to: American Road #4304
    Patrick
    Participant

    Did you forget to attach the file? I don’t see anything

    in reply to: Gameframe showing sd card error #4284
    Patrick
    Participant

    This is an old thread but mine just started showing the “SD” error. I tried several different SD cards, formatted FAT32 and copied the files over. It will display the first animation then shows the “SD” error. I even tried re-flashing the firmware but that made no difference. This beast has been running for a few years 24/7. I even made spare SD cards with the files in case the current SD card failed but all are showing the error. It also flashes (quickly) the “WIFI” screen right before the “SD” I can even get into the WIFI menu from my browser and force the next animation. If I force the mode to Effects it shows the “WIFI” error every so often (no “SD” error) and the animation does not change.

    in reply to: New Firmware! Need testers! #4083
    Patrick
    Participant

    My version was the older one apparently. I did the firmware flash for the 2018 02 16 and now it is working. Thanks!

    in reply to: New Firmware! Need testers! #4081
    Patrick
    Participant

    Firmware loaded and working. I noticed that the HELP page doesn’t have the “Chart” in the Menu options. I also don’t see it appearing in the graphical Game Frame menu. (Lightbulb, Arrows, etc.) Does it trigger on “Chart” so can call it via IFTTT?

    in reply to: Jeremy, are you still working on Gameframe? #3984
    Patrick
    Participant

    I use IFTTT and get mine to switch between gallery and FX mode every 15 minutes

    00 after the hour: display gallery
    15 after the hour: display effects
    30 after the hour: display gallery
    45 after the hour: display effects

    in reply to: Android app #3938
    Patrick
    Participant

    Just got it. I’ve entered the IP address (which works on my PC) but I see a message “operation failed.” I tried the “find” option but got operation failed too. If I try the brightness or power I also get “operation failed” Is there any log file or something that might let me know what the issue is?

    (Jeez – nevermind. My wifi on the phone wasn’t on.) Sorry. Once that was on everything is working correctly.

    in reply to: More than one command via one trigger #3900
    Patrick
    Participant

    Tested this morning and it worked perfectly. The animation (alert) played and it went back to effects directly after. Thanks!

Viewing 15 posts - 16 through 30 (of 85 total)