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Jeremy WilliamsKeymaster
Hm… the first thing you should see after booting is the Wi-Fi signal strength icon (which just indicates joining Wi-Fi). It should be white and then turn green when it joins your network. Does that happen? If not, send me an email (jeremy at this domain) and I’ll get you some fresh SD data.
If you think the problem may be the space in your SSID, you shouldn’t need to use the WIFI.INI file at all. Just get the Photon online using the Particle app, and it should work fine as long as the .INI file states “inifile = false” as it does by default.
Jeremy WilliamsKeymasterWow that is really weird! I love that people are still finding new strange things after so many years.
Does the Game Frame animation play when you turn it on? Does the Game work? Do menus functions? What happens when you wake it back up?
One thing we could try is formatting the microSD card and extracting the data on there again. Send me an email (jeremy at this domain) and I can send you the files.
Jeremy WilliamsKeymasterSorry about the problem! I would have hoped a new battery would have fixed it. Send me an email (jeremy at this domain) and we’ll figure it out.
April 17, 2019 at 9:46 pm in reply to: GameFrame no longer displays images, just keeps rebooting #4513Jeremy WilliamsKeymasterNo, of course not. Send me an email (jeremy @ this domain) and we’ll get this figured out stat.
Jeremy WilliamsKeymasterI suggest picking up a new microSD card. You can get a 16GB SanDisk from Amazon shipped for $5.79.
https://www.amazon.com/SanDisk-Ultra-microSDXC-Memory-Adapter/dp/B073K14CVB/
You can email me to get a fresh copy of the data.
Jeremy WilliamsKeymasterWorks for me. I just created a folder called “tetris” and dropped your 0.bmp and config.ini in there and it plays great!
Jeremy WilliamsKeymasterI suggest you look at the source code for the pins & libraries, and then dive into an example from each library repository to get your components working one at a time.
Jeremy WilliamsKeymasterI’m afraid I don’t have a list of library versions, but it might help if you paste your entire debug console into a pastebin or something and link to it. It is certainly possible to adjust the code to use WS2812b. Just make the necessary changed to the FastLED.addLeds line.
February 14, 2019 at 4:36 pm in reply to: Multiple "declared in this scope" errors DIY GameFrame #4396Jeremy WilliamsKeymasterThis is definitely not a beginner project, but I admire that you’re giving it a try. The V1 source packs the Arduino Flash ROM to the absolute max, and I believe recent versions of libraries require too much space. You could try making a Game Frame V2 — probably a little easier since you can use a Teensy 3.2 with plenty of Flash storage. Just make sure you use APA102 LEDs.
Jeremy WilliamsKeymasterOddly this doesn’t work for me. It just sits on the first frame. Hm… I’m running the Wi-Fi Adapter, are you?
Jeremy WilliamsKeymasterNice work! I especially like the elf and the way his hat flops around.
Jeremy WilliamsKeymasterHi Patrick–
The panel uses APA102 LEDs, not Neopixels, but yes it is a zigzag strip. The data, clock, power, and ground pins are labeled on the rear.
Jeremy WilliamsKeymasterHi Patrick — sorry to hear about the issues. Send me an email (jeremy at this domain) and we’ll figure something out.
Jeremy WilliamsKeymasterYou’ll want to start with one of the many FastLED examples first to check your LEDs.
Jeremy WilliamsKeymasterChristmas lights? As far as I know there is not an alternative that supports the same level of control.
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