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Viewing 15 posts - 346 through 360 (of 561 total)
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  • in reply to: Any update on a new batch? #2246
    Jeremy Williams
    Keymaster

    Most will ship tomorrow (Wednesday), but all by the end of the week. You will get a tracking number as soon as the label is printed.

    in reply to: Any update on a new batch? #2232
    Jeremy Williams
    Keymaster

    Ziggy, send me an email (jeremy at this domain) and we’ll figure it out. There were a lot of simultaneous orders when it launched, but as far as I can see everything is working properly.

    in reply to: Any update on a new batch? #2196
    Jeremy Williams
    Keymaster

    The first 100 units are up in the shop!

    in reply to: Any update on a new batch? #2188
    Jeremy Williams
    Keymaster

    The goal is to have enough in stock to satisfy demand. I am waiting on some display components that are delayed due to Chinese New Year, but I have ordered enough components to build 1000 Game Frames. That was the only way to keep the price down despite all of the improvements.

    in reply to: Any update on a new batch? #2186
    Jeremy Williams
    Keymaster

    Alright! I told you guys I’d give you a heads up before the first batch goes on sale. I’m planning to release 100 next Tuesday (Feb 16) at 9am PST. These will serve as the first real-world test of the product & shipping materials. If all goes well, more will be released soon after.

    As always, thanks for your patience! I’m looking forward to next week.

    in reply to: Any update on a new batch? #2183
    Jeremy Williams
    Keymaster

    Will Kickstarter backers at least have a way to get the 11 new animations?

    Yes, I’ll send one last email to my backers once I have plenty of Game Frames in stock (March, hopefully), letting them know about the revision. I was planning to include a link to the new animations as a small thank-you.

    In other news, we’re refining assembly/packaging this week after one test arrived in pieces. Shipping of the first off the line should begin soon.

    in reply to: SD card glitch animation is unintentionally cool #2182
    Jeremy Williams
    Keymaster

    Glitch is right! I like it.

    in reply to: SD card error #2160
    Jeremy Williams
    Keymaster

    Replied over email.

    in reply to: Any update on a new batch? #2156
    Jeremy Williams
    Keymaster

    Man, this has been a long two weeks. The good news is I have fixed boards arriving Monday from China. If all goes well, I should be able to solder everything back together and have 75 units ready for customers within two weeks.

    This delay hasn’t delayed the second batch of boards from China, so I will have another 400 ready just a one week later. It’s feeling like February is the month!

    in reply to: Any update on a new batch? #2148
    Jeremy Williams
    Keymaster

    Well, fate is funny. As soon as I announced the new Game Frame, I discovered that the boards that arrived today from China include an incorrect component. Thankfully the board company is owning the mistake and sending me materials I need to make the fix, but I have a lot of soldering to look forward to.

    Unfortunately this means the first Game Frame shipments will be delayed until February. Sorry, but at least the problem was discovered now rather than after the larger shipment next month. I’ll keep you guys informed.

    In the meantime you can checkout the full description of the new Game Frame.

    in reply to: Any update on a new batch? #2122
    Jeremy Williams
    Keymaster

    Things are still progressing a lot slower than I planned, but I do have some good news. This week I’ll receive enough parts to assemble a handful of complete units (about 80). I’d like to use this as an opportunity to test the integrity of the new packaging, and see if users can discover any last-minute bugs before mass shipments begin. (The plan is 500 more in February, but no promises due to the Chinese New Year.)

    They will go up for sale here on the shop asap, probably next week. I don’t plan to activate the notification list because so few are available, and I really want to self-select buyers who understand the “final test phase” nature and will provide feedback.

    As soon as the product page goes live I will update this thread, and if you’re subscribed to it you will receive a notification. I will also update my Twitter feed (@jerware). I suspect they will sell out the same day, but I’ll let you know the publish time beforehand here.

    Thanks, as always, for your patience! I hope you’ll be interested in helping to test the new and improved Game Frame. I’m proud of it, and I look forward to sharing it.

    in reply to: building my own GameFrame :) #2120
    Jeremy Williams
    Keymaster

    Any Uno shield with SD should work. Take a look at the example code that ships with the shield and see what the Chip Select pin is.

    in reply to: 356 Day Pixel Art Challenge #2119
    Jeremy Williams
    Keymaster

    I’ve been following this on reddit too. I can’t believe he made it through the whole year! Thanks for the conversion.

    in reply to: Christmas Animations? #2111
    Jeremy Williams
    Keymaster

    Bump for 2015!

    in reply to: pixel order question for DIY gameframe #2108
    Jeremy Williams
    Keymaster

    Come to think of it, I was using Teensy for that prototype. I can’t find any information on whether Arduino Uno (ATMEGA328) serial input is buffered when interrupts are disabled, so good luck and let me know how it goes.

Viewing 15 posts - 346 through 360 (of 561 total)