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Jeremy WilliamsKeymaster
Yes, I suppose this is part of the “beta” aspect of the software. It’s a failure of the Particle libraries themselves. I’ve reported it.
For what it’s worth, from my own diagnosis it appears to occur if the Game Frame loses its connection momentarily to the Wi-Fi router. When I moved it closer to my router, it appears to solve the issue. Mine has been rock-solid for weeks.
As a temporary workaround, I could add an automatic reboot at a certain time of day or after x hours. Does that sound useful?
Jeremy WilliamsKeymasterHi Richard,
If I had to guess, I don’t think the firmware was properly downloaded. GitHub doesn’t make this really straight forward, but try using this link instead:
https://www.ledseq.com/downloads/gameFrameWifi_20170116.zip
Extract that and see how the file size compares to the one you tried. I suspect it’s bigger?… Then just repeat the flashing process with the file I provided and see how it goes.
P.S. By the way, you don’t ever need to plug the Wi-Fi Adapter into USB. That’s just to give it power, which the Game Frame also does.
Jeremy WilliamsKeymasterI’ve seen this happen occasionally but a Game Frame reboot always solves it. (You can send the command “reboot” using the Command function, i.e. SMS IFTTT action). Any luck?
Jeremy WilliamsKeymasterSorry for the confusion, and good suggestion. The fact is you don’t ever need to plug it into the computer. That’s just to give it power, which the Game Frame also does.
Jeremy WilliamsKeymasterDoes this only happen in clock? If so, likely an SD issue. You can email me for files (jeremy at this domain).
Jeremy WilliamsKeymasterSuper cool of you. If they don’t sell, let me know and I can post a tweet.
Jeremy WilliamsKeymasterYes, I still intend to do this. Sorry it’s taking awhile.
Jeremy WilliamsKeymasterSorry for the confusion. Eventually I plan to have the system download the /wifi folder itself to avoid this.
Jeremy WilliamsKeymasterBoris: Got some help and the random code now uses a better RNG. Try this and let me know how it affects your results.
Jeremy WilliamsKeymasterHi Boris,
You’re quite right about the RNG. When connected to the Internet it does initialize with a cloud-based seed, but the sequence is only pseudo-random. There isn’t a great RNG for Photon yet but there has been some movement on it. I’ll ping the community and see what’s happening.
As for the procedural FX, I’d love to return to that asap but it’s a free-time kind of project and that’s very limited right now.
Jeremy WilliamsKeymasterThat’s what I did with the one I develop on. In this case the board extends beyond the rear of the frame by about 4mm.
Jeremy WilliamsKeymasterIf they start in the upper right it should be normal — that’s what the Game Frame does. In any case, you can mess with the getIndex function to change it. It’s around line 1724.
Jeremy WilliamsKeymasterSorry, I haven’t received that email. I’ll have to take a look at that address — thanks for the heads up.
Can you email me directly? We’ll get it sorted quickly. (jeremy at this domain.)
Jeremy WilliamsKeymasterHey Thomas! So sorry about the problem. Please send me an email and we’ll discuss the options (jeremy at this domain).
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