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Jeremy, that was a typo. I indeed have been sending to correct email jeremy at ledseq dot com
I just tested turning on the unit without a card, and its not behaving correctly. It shows SD CARD on screen, but seems to suddenly turn off completely and ‘restart; after a few seconds. it’s a random type behavior. The red LED on the rear is either blinking (when SD CARD shows on screen) or solid red (when screen goes black).
Pressing both buttons and powering ON, shows a scrambled set of pixels in beige color and gradually alternates to red/orange. Doesnt seem a proper color test to me but I never knew what it SHOULD look like.
I am convinced this is a hardware failure of the board (not the screen). I may be wrong. Only one way to find out. Are you able to set me up with a new board, and I can replace it? Im handy with soldering so that’s not an issue.
Hi Jeremy. yes I have emailed to correct email address as instructed… jeremey (at) <this domain ledseq…)
Anyway, I got a new SD card, formatted with the tool instructed in the github, and placed the original files from the github site.
When I power ON, I see the Game Frame logo animation, then the first animation plays for one short instant, and the GAME FRAME animation kicks in again,… then the next animation plays for an instant and then gameframe screen again. Its like it resets immediately after every animation.
I also THINK (not sure) that every pixel seems to be flickering more than usual.
Something’s wrong with the unit I just cant understand what. I don’t think its the card anymore. I have babied this unit! Please help?
Thanks Jeremy! Will buy the cable and perform a re-flash… !
Tested it out, and YES it does support config.ini within subfolders! very nice.
In your nested folder example, it was not clear to me: Should I include a CONFIG.INI file into each of the nested pacman folders? I would like to have specific frame rates for each of the sequences for quite legitimate reasons 🙂
/pacman/0 (includes pacman animation)
/pacman/1 (includes ghost animation)
/pacman/2 (includes blue ghost animation)
/pacman/3 (includes pacman going the other direction)
Has anyone else been able to watch this animation correctly on the gf? I download the file, and it did not show up. then I renamed it to 0.bmp, still nothing. Finally, i created a config.ini file for it with proper Y=16 displacement and still doesn’t show up.
Someone enlighten me… I have set the frame hold to 17ms. If my math is correct: I have 250 frames. 250*17=4250ms total animation time… this is 4.25 seconds. Why is it that the animation is taking well over 10 seconds on the frame then? (My timer is set to 10 secs and it does not get to complete the animation).
Here is the GIF preview!
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No problem Jeremy. I suffer from OCD hehe so these things are hard to go unnoticed. Fortunately from a distance it is not noticeable, so I will give it time. I love the Gameframe so far, it really has the PERFECT look to it, it’s awesome and vibrant. Thanks!
I received mine today and noticed the same thing… mostly obvious on WHITE pixels only though… would it be possible for me to replace the lens cover myself with a replacement cover? Not really wanting to send it back 🙂
I received mine TODAY, and this was the very first thing I noticed. Bummer! 🙂
I have the clock version, but no way to flash. I think this feature is a really a MUST. I think I will do whatever it takes to change it. Please advise!
Yessir… figured it out a few minutes after posting 🙂 Thanks!