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borisParticipant
Hello Jeremy,
it looks like the random number thingie in the Beta firmware is broken. Because I know that random never really is random, I waited for two weeks, but I am pretty sure that especially one animation gets played at least 10x more often than the others. This consistently over the past two weeks. Can’t see a problem with the storage, it’s only there once and there is nothing that should trigger it more often than others. Could you be so kind to check that out?
Also, any progression on the new Firmware? I’d love to see more procedural animation (and a mode that switches randomly between slideshow and procedural).
Grüße aus Deutschland, Boris
borisParticipantSo it all worked. Uploading Firmware via Manager, F/X graphic downloaded, both FXs cycle and wifi.ini edit also seemed to have worked – in F/X I see very gradual colors even on lowest brightness, so I should have done this properly.
Great stuff, Jeremy, thank you so much for your continued support!
borisParticipantAWESOME!
borisParticipantThank you! Follow-up question: Can I get to wifi.ini without removing the MicroSD card (i.e. opening the Game Frame again)?
borisParticipantHaving one of the frames the new dimming mode works well, I’m curious if I can still enable it in these new builds? I really like the quality improvement in the lowest brightness settings.
borisParticipantThese are some of the very best animations for my Game Frame yet. Thank you VERY much for creating these.
Grüße aus Deutschland, Boris
borisParticipantHello Erno,
I hope you are doing fine and will find the time to get the emulator for Win10 in a releasable state soon.
All the best from Germany, Boris
borisParticipantAll very valid thoughts. Today I actually considered not using clock mode at all anymore and rather just play the animations.
Started playing with IFTTT today and especially like that I can program stuff like on/off with it. Ideally you could switch Gameframe into those new modes (whenever they would be available) via IFTTT too.
Grüße aus Deutschland, Boris
borisParticipantOh yes, please.
Other ideas:
* Conway Game of Life mode (with random setups or some stores setups, not interactive)
* Slideshow-Mode: A .txt file that contains animations which are played either once or for x loops, with a command that shows the clock for y seconds. So one could create a standard loop that has animations of different lengths broken by the clock.
* Clock interrupt mode: Run the animations but have the clock “overlay” the animations every 15 seconds for 5 seconds. Two tasks basically. Not a transparent overlay. just interrupt. You could have one of the long animations running but still see the time now and then.
* “Tetris” animation that fills up the screen with Tetris-like gameplay. You could even do this: Tetris blocks CREATE a sprite.
http://meatfighter.com/tetrisprinteralgorithm/* A simple text scroller (rather than creating the bitmap and scroll it with standard animation parameters)
If any of these “clicks” with you, I’d love to see them implemented, but please rest assured that I do enjoy Gameframe as it is! Wifi with IFTTT is awesome!
Boris, Germany
borisParticipantPlease, don’t feel sorry! I am thankful that you have not abandoned this project.
All the best, Boris
borisParticipantGrüße aus Deutschland!
Any progress on the Windows Simulator? I have two pretty useless Windows 8 inch tablets lying around that I would love to convert to emulated Game Frames…
Boris
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