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borisParticipant
Oh, I found many of the Gameframe included animations SOMEwhere in the user uploads. Plus two of the ones I created for the forum (from other internet sources).
Enclosed a selection of 88 animations people uploaded there, ready to go on a Gameframe. To keep filesize small, there are no previes GIFs in the ZIP. Three GIFs to get you an idea of what is inside.
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You must be logged in to view attached files.borisParticipantOkay, three more. And now off to bed.
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You must be logged in to view attached files.borisParticipantFinally! 🙂
borisParticipantAnd my favourite one of the batch. And a bonus. I apparently made six instead of five.
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You must be logged in to view attached files.borisParticipantYeah, I am running latest official (a year old?) firmware on WiFi. I did notice that after uploading something the next 10 to 15 seconds the Gameframe skips on animations badly, but then settles. But this if for a different thread. Let me check if I uploaded the correct version.
borisParticipant5 – Miro
6 – Mondrian
9 – Rembrandt (Golden Helmet)
10 – Casper David Friedrich
12 – Manet
13 – August Macke, Turkish CafeI have tried some other, could only find three more that work. Most others simply get too pixelated to recognize. So I never completed another set. Please find Nighthawk (Hopper) and Rabbit (Dürer) enclosed as Bitmaps.
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You must be logged in to view attached files.borisParticipantThese are FANTASTIC! Thank you!
Grüße aus Deutschland!
borisParticipant…and I found it on GitHub.
I was looking for a fade between images – if I run a “slideshow” of frames with 10000 ms delay rather than a fade between anims, but I will give it a try!
Thanks for keeping the Game Frame alive and kicking!
Boris
borisParticipantJeremy, you mentioned a new FADE feature in another thread but I can’t find any documentation for it?
Thanks for helping,
Boris
borisParticipantJust saw this thread and, even if nobody is around for the answer anymore, the secret is to create a 31×16 image. When you duplicate your image you need to cut the rightmost line (32) off because otherwise this is displayed twice. Then the scroll is smooth.
borisParticipant@patrick: Thank you, tried that some months ago and did hit the wall that I shut off the Gameframe overnight and the IFTTT service then fails regularly and is shut off sooner or later.
@jeremy: As I seem to be one of the very few currently active users, I totally understand if you’d spend your time with other projects. But here is my wishlist based on the last six months of use, sorted from “Should be easy” to “Is a lot of work most likely”.Expansion of the time feature to not only switch brightness but also modes. So Clock.ini could have a list like the abcX list for brightness where I can change between Gallery and FX (for example) or start specific animations at a specific time independently of the internet.
Fadein/Fadeout and Scroll function for BMP lists. So config.ini could define:
Fade = 300 (gives a 300 msecond fade from black into the picture, then displays for the framerate defined, then fades to black in 300 msecond then fades in the next picture).
Scroll = X (scrolls one BMP out and the other in. X could be 1 2 3 4 (for directions) 5 (random direction).
Speed = 300 (the duration of the scroll in mseconds)More FX or FX modes where parameters could be modified via fx.ini files to create variations.
That’s quite a list for Santa… 🙂
Again, please don’t feel pressured to make stuff for the one German guy asking for it.
All the best,
Boris
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