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Viewing 15 posts - 1 through 15 (of 41 total)
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  • in reply to: Art for Divoom Pixoo #4578
    boris
    Participant

    And 20 additional ones…

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    in reply to: Art for Divoom Pixoo #4573
    boris
    Participant

    Oh, I found many of the Gameframe included animations SOMEwhere in the user uploads. Plus two of the ones I created for the forum (from other internet sources).

    Enclosed a selection of 88 animations people uploaded there, ready to go on a Gameframe. To keep filesize small, there are no previes GIFs in the ZIP. Three GIFs to get you an idea of what is inside.

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    in reply to: Some new ones. #4385
    boris
    Participant

    Okay, three more. And now off to bed.

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    in reply to: Flappy Bird #4384
    boris
    Participant

    Finally! 🙂

    in reply to: Some new ones. #4379
    boris
    Participant

    And my favourite one of the batch. And a bonus. I apparently made six instead of five.

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    in reply to: Some new ones. #4374
    boris
    Participant

    Two more

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    in reply to: Three-headed Monkey (Island) #4346
    boris
    Participant

    Yeah, I am running latest official (a year old?) firmware on WiFi. I did notice that after uploading something the next 10 to 15 seconds the Gameframe skips on animations badly, but then settles. But this if for a different thread. Let me check if I uploaded the correct version.

    in reply to: Fine Art #4342
    boris
    Participant

    5 – Miro
    6 – Mondrian
    9 – Rembrandt (Golden Helmet)
    10 – Casper David Friedrich
    12 – Manet
    13 – August Macke, Turkish Cafe

    I have tried some other, could only find three more that work. Most others simply get too pixelated to recognize. So I never completed another set. Please find Nighthawk (Hopper) and Rabbit (Dürer) enclosed as Bitmaps.

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    in reply to: Some new animated Christmas animations #4334
    boris
    Participant

    These are FANTASTIC! Thank you!

    Grüße aus Deutschland!

    in reply to: New Firmware! Need testers! #4073
    boris
    Participant

    …and I found it on GitHub.

    I was looking for a fade between images – if I run a “slideshow” of frames with 10000 ms delay rather than a fade between anims, but I will give it a try!

    Thanks for keeping the Game Frame alive and kicking!

    Boris

    in reply to: New Firmware! Need testers! #4072
    boris
    Participant

    Jeremy, you mentioned a new FADE feature in another thread but I can’t find any documentation for it?

    Thanks for helping,

    Boris

    in reply to: Does moveX actually work? #3987
    boris
    Participant

    Just saw this thread and, even if nobody is around for the answer anymore, the secret is to create a 31×16 image. When you duplicate your image you need to cut the rightmost line (32) off because otherwise this is displayed twice. Then the scroll is smooth.

    in reply to: Jeremy, are you still working on Gameframe? #3986
    boris
    Participant

    @patrick: Thank you, tried that some months ago and did hit the wall that I shut off the Gameframe overnight and the IFTTT service then fails regularly and is shut off sooner or later.


    @jeremy
    : As I seem to be one of the very few currently active users, I totally understand if you’d spend your time with other projects. But here is my wishlist based on the last six months of use, sorted from “Should be easy” to “Is a lot of work most likely”.

    Expansion of the time feature to not only switch brightness but also modes. So Clock.ini could have a list like the abcX list for brightness where I can change between Gallery and FX (for example) or start specific animations at a specific time independently of the internet.

    Fadein/Fadeout and Scroll function for BMP lists. So config.ini could define:
    Fade = 300 (gives a 300 msecond fade from black into the picture, then displays for the framerate defined, then fades to black in 300 msecond then fades in the next picture).
    Scroll = X (scrolls one BMP out and the other in. X could be 1 2 3 4 (for directions) 5 (random direction).
    Speed = 300 (the duration of the scroll in mseconds)

    More FX or FX modes where parameters could be modified via fx.ini files to create variations.

    That’s quite a list for Santa… 🙂

    Again, please don’t feel pressured to make stuff for the one German guy asking for it.

    All the best,

    Boris

    in reply to: Five new Hexeosis animations #3975
    boris
    Participant

    And 5

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    in reply to: Five new Hexeosis animations #3970
    boris
    Participant

    3 and 4

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Viewing 15 posts - 1 through 15 (of 41 total)