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  • in reply to: Graphic Conversion Tool (gfx2gf) #1444
    Alan
    Participant

    Jeremy,

    I AM BEYOND THE EVENT HORIZON. Seriously though, I do have one conversion with 289 subfolders and it seems ok to me. Although I can’t be 100% there’s not some issue, I do get to the end credits of the episode.

    The original problem may have definitely been the timer, as I think mine was set to 30 seconds, so I’ll try to reconvert back again.

    Thanks!

    in reply to: Graphic Conversion Tool (gfx2gf) #1440
    Alan
    Participant

    I’ve noticed on my movie/tv conversions that the Game Frame was cutting off playing within a filmstrip and jumping to the next one, then cutting off prematurely again and jumping to the next. It happens seamlessly so I didn’t notice it was a problem for awhile. I’m not clear on whether it was due to the length of the strip, or the length of the animation. Either way, I was able to get around the issue by increasing the number of filmstrips and decreasing the frames in each by chunking in 4000 rather than 32000, changing this line:

    convert -crop 16x32000x0x0 “%FOLDER%.bmp” “%FOLDER%\%%01d.bmp”

    to this line:

    convert -crop 16x4000x0x0 “%FOLDER%.bmp” “%FOLDER%\%%01d.bmp”

    Also, I didn’t want to have to mess around with aspect ratio outside of ffmpeg, so instead of -s 16×16 I’ve been using this flag to “center crop” the middle of the video (ffmpeg call in the batch):

    -vf “scale=-1:16,crop=16:16”

    Note that this only works when the width is greater than the height, so if you’ve a narrow video this will probably break.

    Also, people may want to play with the scaler algorithm to get different rendering looks. For instance, this switch on the ffmpeg call:

    -sws_flags neighbor

    Uses the nearest neighbor algorithm which makes for an incredibly noisy rendition but also one that has small pixel details (about as much as you can in 16×16).

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