I suspect I cannot do this but thought I would ask. I have the Game Frame set to switch between effects and gallery mode every 15 minutes. (IFTTT) I have gallery animations that are triggered by Arlo cameras which will not play during effects mode (I don’t think they do anyway) and wondered if the event triggered by the camera could send two commands. The first to turn back to gallery mode and the second to play the animation. Like “Display Gallery;Play ArloAnim”
Well I tried that option however when I add the second command, the option to select a function is no longer available. It’s like you can only call an action once, and the next action removes that from the drop down options. So the first time I get
“Publish an Event”, “Call a Function” then the next action only shows “Publish an Event”
I saw that just after I posted my reply. (I wonder if it’s possible to call the same action again somehow using the filter field?… wish I was more of a JavaScript guy.)
Would Alerts work for you? They’re made to interrupt normal operation and notify you of events. Just make sure the animations end, or they will loop forever. Otherwise, I can think about how to receive multiple commands.
Will an alert play while effects mode is running? If so I will try to use those. I will have to modify the animations to not loop but that’s easier than you changing the code for one person’s request.