Home Forums Game Frame General Discussion Idea: Game Frame Simulator

Viewing 12 posts - 16 through 27 (of 27 total)
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  • #740
    micro
    Participant

    Hey
    Thanks for the updates! cool to have an actuel frame simulation =)

    can you add support for horizontal animation BMPs? The app i use for creation (Lets 8 bit art for android) exports only horizontal.

    #748
    mine.eye
    Participant

    <3 good job
    Can you regulate the scroll/animate speed
    eg your example http://i.imgur.com/pHyS6pv.gif
    is slower than if I loaded a stacked image of that sequence into the buffer

    #940
    jmhtruman
    Participant

    This is awesome! Any chance you might add a speed setting so I could slow it down?

    #1046
    chris.maddalena
    Participant

    This looks great! I’m definitely interested in a Windows version.

    #1360
    Mike
    Participant

    Does it work with a sequence of BMPs in a directory as the actual GameFrame does? I’m generating some animations programmatically and it’s really slowing me down to keep moving the memory card back and forth; the simulator would be perfect, but I’m generating separate BMPs.

    #1382
    fogleman
    Participant

    Hey Mike,

    Just updated to support opening directories!

    http://www.michaelfogleman.com/static/GameFrame.app.zip

    #1395
    Mike
    Participant

    Thanks for the update! it does load and animate the directories, except that the images are double size (i.e. one pixel in my BMP is displayed as two pixels in the simulator). Loading individual BMPs works fine.

    #1396
    fogleman
    Participant

    Let me guess… retina display?

    I’ll try to fix it soon.

    #1397
    Mike
    Participant

    Yes, retina display.

    #1398
    fogleman
    Participant

    Mike: I uploaded a new version that supports retina displays.

    #1399
    Mike
    Participant

    Thank you! This helps a lot when I’m working on something

    #2053
    seanblah12
    Participant

    know it’s been a while, but is there a windows version in the offing?

Viewing 12 posts - 16 through 27 (of 27 total)
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