Sadly I’m really late for bed and don’t have time to test this on the Game Frame, but it should work. REALLY nice work, DM. Very clever.
In Photoshop I just went FILE -> SCRIPTS -> EXPORT LAYERS AS FILES.
In IRFANVIEW (a free PC app) I went FILE -> BATCH CONVERSION, added all of the files output from Photoshop, sorted them by name (descending), and output as 24-bit BMP using the Name pattern “#”. No quotes, obviously.
I agree there needs to be a smoother process — ideally some kind of cross platform front end to imagemagick — but this process has worked well for me so far.
Fogleman, are you still interested in working on a graphic -> Game Frame conversion tool? If so, maybe we could discuss it over email (I’m jeremy at this domain). I’m sure there will be a surge of interest now that it’s shipping.
I have been trying my hand at making some graphics but I’m noticing that the file sizes of what others are making is 4 kb per bmp while mine are 53 kb per bmp. I’m working in Photoshop and saving as 24bit bmp. Is there anything I’m doing wrong or is there a tool/script for reducing the sizes?
It works in my gameframe but I noticed the bmps from other people are 4kb and mine were showing 53kb so even zipped up it was too large to add as an attachment here. 62 frames became 557kbs. It’s funny that I’m used to working with large photo files I have no idea how to make small files. Anyway thanks again for the great gameframe and for checking out the file.